SOLID is a set of five object-oriented design principles used to control change in software systems. These principles are especially valuable in enterprise backend applications where business rules, integrations, data models, and deployment constraints evolve continuously.
SOLID does not mean adding interfaces everywhere. It means designing code so each part has a clear reason to exist, dependencies point in stable directions, and new behavior can be added without breaking existing behavior.
SOLID principles
- Single Responsibility Principle
- Open Closed Principle
- Liskov Substitution Principle
- Interface Segregation Principle
- Dependency Inversion Principle
Changing Requirement
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Small focused change
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Minimal regression risk
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Testable and deployable codeSOLID is about reducing the blast radius of change in growing codebases.